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CDR03
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1ZZT32.ZIP
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README.DOC
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1991-11-17
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2KB
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57 lines
_______
ZZT Version 3.1 -- Copyright 1991 ____|__ | (R)
--| | |-------------------
Epic MegaGames | ____|__ | Association of
10406 Holbrook Drive | | |_| Shareware
Potomac, MD 20854 |__| o | Professionals
-----| | |---------------------
Created by Tim Sweeney |___|___| MEMBER
DESCRIPTION.
ZZT is a new action/adventure game based on object-oriented programming.
To complete Town of ZZT, you must master 43 game boards filled with creatures
and ingenious puzzles. The game is very challenging and requires a good amount
of brain power as well as fast reflexes.
ZZT includes a game editor so you can create your own game worlds using
a set of ready made objects. You can also write small programs to control
objects using the built in ZZT-OOP programming language.
SPECIFICATIONS:
ZZT requires a PC compatible computer with at least 512k RAM and any
graphics adapter with a color or monochrome screen. Keyboard, Joystick and
Mouse operation are fully supported.
HINTS:
- When you discover a new object, try touching it. Nearly everything has
some sort of purpose (but watch out for red herrings!)
- Remember that you can often exit the room you are in by moving off
the screen.
- Save the game often. Then if you get killed you can just restore
the game and continue on without penalty.
- Don't feel overwhelmed. You can expect to play ZZT a total of about
20 hours before you finish the game. It is well worth the effort and
you can always take your journey one step at a time.
NEED HELP?
Some of the puzzles in ZZT are really tough, but they can all be solved.
If you are really stuck on a board, write to me describing your problem and
I'll send you a hint. Unlimited user support!
REGISTRATION:
Run PRINTME to print the Epic MegaGames on your printer, and run
CATALOG to see our latest catalog of games!
Thank you for being a part of the Shareware community.
- Tim Sweeney, author of ZZT